Commands & keybinds
Everything Scripta adds to your command list and keybind settings, in one place. Operator level 2 is required for anything that changes quests.
On this page
/scripta — server commands
| Command | Who | What it does |
|---|---|---|
/scripta list |
Anyone |
Prints every category and quest, sorted by category order then
quest title. Completed quests are marked [x], the rest
[ ]. Prints No quests loaded. if nothing is loaded.
|
/scripta sync |
Anyone | Re-sends your quest progress and the quest definitions to you. Use it if your quest book looks out of date. |
/scripta web |
Op level 2 |
Sends the clickable web-editor link in chat. Says
The web editor is not running. if the port could not
be bound.
|
/scripta reset <player> |
Op level 2 | Clears another player's quest progress and re-syncs them. The player must be online. |
/scripta reset |
Op level 2 | Clears your own quest progress. |
/scripta reset does not clear claim records
Reset clears completed quests and objective counters, but the record of
which rewards were already claimed is kept. If you reset a player
and they had already claimed a manual-claim reward, that reward will still
read as claimed. Edit scripta_progress.dat directly if you
need a truly clean slate.
Client commands
These run on your client only — they never reach the server.
| Command | What it does |
|---|---|
/quests |
Opens the quest book. |
/questedit |
Opens the full in-game editor. Opens for anyone, but the server
rejects every edit from non-operators with
You need operator level 2 to edit quests.
|
Keybinds
| Action | Default | Translation key |
|---|---|---|
| Open the quest book | G | key.scripta.quests — shown as Open Quests |
Rebind it under Options → Controls in the Scripta category. The keybind only fires while no screen is open.
Permissions & enforcement
listandsyncneed no permission level.weband both forms ofresetrequire operator level 2.- Every edit from the in-game or web editor is re-checked server-side on receipt. Client-side checks are cosmetic — a modified client cannot save quests without op.
- Operators receive the web-editor link automatically in chat when they join while the server is running.
Reloading
There is no /scripta reload. Quest and category JSON is read
through the normal datapack reload system, so use vanilla:
/reload
Edits made in either editor apply immediately without a reload — they
are broadcast to every connected player within a second. Quests you
deleted in an editor stay deleted even after /reload.